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gpu-components
GPUDensityMap

Density map

Drag to pan and scroll to zoom across Western Europe’s hotspots, then hover a hex cell to see its bin index. Zoom in and the same 250,000 points resolve into finer, still screen-sized hexagons.

GPUDensityMap — 250,000 lon/lat points, GPU hexbinhover a hex
wheelzoom both axesdragpanhoverinspect a hex cell

Lon/lat → Web Mercator at ingest, then a compute pass atomically hexbins every point into a viewport-covering odd-r grid sized in screen pixels so cells stay readable when you zoom. Graticule and a coarse world outline through LineLayer — no tile basemap.